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Supergirl in UE5! | Metahuman Heat-Vision Tests in Unreal Engine 5

I’m a little bit late to the Metahuman game, but I thought I’d try out something a bit different…

Here’s some realtime heat-vision VFX tests with a Supergirl (Kara Zor-El) Metahuman, both with the traditional red/orange beams and the Arrowverse variations. This is was a single Niagara particle system with six different GPU sprite emitters along with a point light for the core glow. Lumen was used for global illumination and reflections, while shadows were RTX.